a collection of visdev work for various projects

The concept for Omina was to create art and world build with the intention of producing a board game. This meant creating art with illustration in mind and keeping potential game mechanics relevant. The world I explored was meant to go big on contrast. The main contrast displayed is that of familiar landscapes and the warping visuals of anomalies. Everything else is in service of that core idea.

inital project spark

first anomaly concept


anomaly art: guiding principles

anomaly: yellow variant






shape explorations



anomaly: blue variant





shape explorations






shape explorations

anomaly: red variant

van sketches

player vehicle design

attachment concepts








thumbnails

sketch

blockout

final concept

The Witch and the Creature is a story that follows Lucy. Lucy is known as the adventuring witch. She travels throughout a nature filled magical land and documents it all. To support her adventures she forages and later sells what she can in raw materials or potions to the various inhabitants of this world.

the cast line up

farro's restaurant: selected sketches

farro's restaurant: line drawing


lucy sketches

xandre turnaround

character sketches
